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21.02.2012 The Costs of Supporting Legacy Hardware
The interesting IT news of last week is probably that the next Mac OS X version will drop support for some legacy hardware. Looking back at the history of Apple we see that this is not the first time, but that the company dropped support for old hardware quite regularly by changing the CPU architecture. This time it is different as the GPU is the reason for the drop of support. This made me wonder what are actually the costs to support legacy hardware in KWin? While it is completely acceptable that new Windows versions and new Mac OS X versions do not run on legacy hardware, there seems to be ...
03.04.2018 [Linux и BSD]: новости, статьи, свежий софт от LinuxRSP.RU #448
+ За что отвечает системный администратор? + + Релиз OpenBSD 6.3 + + Выпущено ядро Linux 4.16 + + Релиз OpenTTD 1.8.0 + + Qt Creator 4.6.0 + + Опубликована программа конференции "Libre Graphics Meeting 2018" (26-30 апреля 2018) + + Mozilla исполняется 20 лет + + Выпуск Yatube 1.0 - клиента Youtube + + Mesa 18.0.0 + + Интернет и звонки в путешествиях дешевле, чем у "традиционных" операторов + + Перевод интервью на Reddit с Леннартом Поттерингом (автором systemd, pulseaudio, kdbus и др.) + Статья: Linux-vserver или каждому сервису по песочнице + + Статья: Обработка изображений при помощи OpenGL ...
01.03.2008 Roland Wolters (liquidat): Graphics and Free Software: a great 2007, but where is OpenGL?
output hotplugging possible Mesa was announced that the OpenGL API would be released in a cleaned up version as well as a total new version pretty soon. ATI/AMD made an impact by post by Barthold Lichtenbelt (OpenGL ARB Working Group chair) in the OpenGL forum dated end of October 2007 stating that the development of the next spec faced difficulties and that the release will be delayed: The OpenGL ARB found, after careful review, some unresolved issues that we want addressed before we feel comfortable releasing a specification. […] None of these issues we found are of earth-shocking nat...
12.08.2008 Roland Wolters (liquidat): OpenGL 3.0 released
The Khronos Group has released a new mile stone version of the OpenGL API: version 3.0, codename Long Peaks. While this is really good news, Khronos is still unable to communicate with the community. The Good: a new release The Long Peaks release of OpenGL API was announced more than a year ago and was supposed to be released last fall. However, despite the official announcement Khronos never made this release - and never published any note, hint or even unofficial statement. Today, during the SIGGRAPH conference Khronos he published the new API version and made it available for download. Th...
14.08.2008 Roland Wolters (liquidat): Gallium3D: a short explanation where it fits in
In a comment I was recently asked where Gallium3D does fit in in regards to Mesa and OpenGL. Given that I’m not an expert the answer was short and simple but might interest others as well. There is quite some information flowing around regarding Gallium3D. Tungsten Graphics has for example a project wiki page and there are of course talks and presentations available. However I was recently asked by Max what Gallium3D is and tried to fit it into a short and handy answer: Currently Mesa3D implements the specifications of the OpenGL API on Linux. Mesa3D has backends for each hardware driv...
13.03.2012 Wine gaming on Nouveau
In my previous blog, I mentioned that I was finally free of proprietary drivers. But that story wasn't completely over. While basic 3D acceleration and things like glxgears worked fine, wine did not run Windows games yet. So here's a report on the progress since then and some tips on how to get these things to work!I'm not exactly a gamer. I play two games, each of them approximately 6-7 times a year. One is natively available for Linux and these days even Open Source: Return to Castle Wolfenstein: Enemy Territory, an online 1st person shooter. The second game I have to play through wine: Warc...
25.01.2016 New Year Calligra Words Sprint
When the streets are covered with snow and ice in many parts of Europe, it’s a good time to sit inside in front of our computers and to improve that software we are sharing here with each other. With the porting of the apps, plugins & libs part of Calligra to Qt5/KF5 roughly done towards the end of 2015, it is now also a good time to work on features again. Given a few Calligra developers interested in improving the text-handling modules, we looked into doing a developer meeting (a.k.a. “sprint”) on that quickly, and given January being a good candidate for snow and ice o...
15.03.2016 3.0 Pre-alpha 3 is out!
Today was an important day for the Krita project! We entered feature freeze! That means that from now on until the release of Krita 3.0, which is planned for April 27th, we won’t be working on adding new features, but we’ll be fixing bugs, fixing bugs and fixing more bugs! If you want to help us identify and triage bugs, read this article: “Ways to Help Krita: Bug Triaging“. It’s the first of what’s intended to be a series of reference articles on ways to help Krita grow and become better and better. Since Krita 3.0 is frozen, we know exactly which Kickstart...
07.03.2008 graphics/mesa-demos - 7.0.2
Remove support for XFree8-4.
From now on, X_WINDOW_SYSTEM != "xorg" is not supported anymore.
Submitted by: flz
Approved by: portmgr (pav)
26.04.2008 graphics/panoglview - 0.2.1
Panorama viewer using OpenGL
Submitted by: Iouri V. Ivliev <firstname.lastname@example.org>